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Global 3D Camera Market by Type (Target Camera, Target-Free Camera) by Technology (Stereo Vision, Time of Flight (TOF), Structured Light Imaging) by Application (Computer, Professional Camera) – Business Overview, Analysis and Industry Forecast 2017-2023

 Consumer Goods

Report Overview

GLOBAL 3D CAMERA MARKET was valued at USD 1158 Million in the year 2017. Sony Corporation (Japan), Canon, Inc. (Japan), Panasonic Corporation (Japan), Nikon Corporation (Japan), Fujifilm Holdings Corporation (Japan), Intel Corporation (U.S), Samsung Electronics Co., Ltd. (South Korea), Eastman Kodak Company (U.S), Faro Technologies, Inc. (U.S), GoPro, Inc. (U.S), are some of the key players in the Global 3D Camera market. Rising research and development expenses cater to changing demand of end users. Similarly, growth strategies such as acquisition, and collaboration of the distribution network were few techniques adopted by most of Tier 1 and Tier 2 manufacturers in recent years.

The global 3D Camera market is further estimated to grow at a CAGR of 36.1% from 2018 to reach USD 7360 Million by the year 2023. Asia-Pacific region holds the highest market share in 2017 and also considered as the fastest growing market in the forecasted period. At a country level, the China and Japan are projected to grow strongly in the coming years.

Drivers:

Rising demand for 3D scanning technology

Restraints:

Lack of attentiveness

Opportunities:

Implementing virtual reality applications

Challenges:

Threats from substitute product

The Global 3D Camera Market is segmented on the basis of type, technology, application, and region. The major shares of the market come from stereo vision, by technology in Global 3D Camera Market. On the other hand, professional camera, by application for this market is expected to grow at highest CAGR during the year 2018-2023.

Key Benefits for Stakeholders

3D Camera manufacturer and component provider,

3D Software Developer, Computer Manufacturer,

Smartphone & Tablets manufacturers and service providers,

Research organizations and consulting companies

By Type           

Target Camera

Target-Free Camera

By Technology

Stereo Vision

Time of Flight (TOF)

Structured Light Imaging

By Application

Computer

Professional Camera

Tablets

Smartphones

By Region

North America

Europe

Asia-Pacific

RoW

Key Market Players

Sony Corporation

Canon, Inc.

Panasonic Corporation

Nikon Corporation

Fujifilm Holdings Corporation

Intel Corporation

Samsung Electronics Co., Ltd.

Eastman Kodak Company

Faro Technologies, Inc.

GoPro, Inc.

(A brief overview of 10 companies is also provided in the report.)

Research Methodology:

Genesis Market Insights follows in-depth Research Methodology focused on reducing deviation in the collected data. GMI offers the most precise evaluations and projection for the market numbers. GMI engages following Market Engineering techniques –

  1.      Raw Market Data is collected and compared with the Existing in-house Data on a broad front.
  2.      Both Bottom-Up and Top-Down approaches are analyzed for segmenting and estimating measurable aspects of the market.
  3.      To avoid bias, we filter the collected data collected from authenticated sources.
  4.      GMI has a well proven Statistical Modeling System for estimates and forecasts.
  5.      Further, the report findings are validated with the Industry Expert Panel on face to face or telephonic interviews.
  6.      Panelists are approached from Leading Enterprises across the value chain including manufacturers, suppliers, technology providers, domain experts and buyers so as to validate a thorough and balanced market overview.

Detailed customization is also available for you. Further, if the report listed above does not meet your key requirements. Our customized research report will analytically cover the required market information you need which will help you to plan your business decisions.

Table Of Content

1. Introduction

1.1 Market Vision

       1.1.1 Market Definition

       1.1.2 Market Scope

1.2 Limitations

1.3 Stakeholders

2. Research Methodology

2.1. Research Process

       2.1.1. Secondary Research

             2.1.1.1. Key Data from Secondary Research

       2.1.2. Primary Research

             2.1.2.1. Key Data from Primary Research

             2.1.2.2. Breakdowns of Primary Interviews

2.2. Market Size Estimation

       2.2.1. Bottoms-Up Approach

       2.2.2. Top-Down Approach

       2.2.3. Annual Revenue Process

2.3. Data Triangulation 

2.4. Research Assumptions 

       2.4.1. Assumption

3. Executive Summary

4. Market Overview

4.1. Introduction

4.2. Drivers

4.3. Restraints

4.4. Opportunities

4.5. Challenges

4.6. Regulations

4.7. Supply Chain/Value Chain Analysis

4.8. Patent & Standards

5. Industry Trends

5.1. Introduction

5.2. Porter’s Five Forces Analysis

       5.2.1. Threat of New Entrants

       5.2.2. Threat of Substitutes

       5.2.3. Bargaining Power of Buyers

       5.2.4. Bargaining Power of Suppliers

       5.2.5. Intensity of Competitive Rivalry

6. Global 3D Camera Market, By Type

6.1. Target Camera

6.2. Target-Free Camera

7. Global 3D Camera Market, By Technology

7.1. Stereo Vision

7.2. Time of Flight (TOF)

7.3. Structured Light Imaging

8. Global 3D Camera Market, By Application

8.1. Computer

8.2. Professional Camera

8.3. Tablets

8.4. Smartphones

9. Geographical Analysis

9.1. Introduction

9.2. North America

       9.2.1. U.S.

       9.2.2. Canada

       9.2.3. Mexico

9.3. Europe

       9.3.1. U.K.

       9.3.2. Germany

       9.3.3. France

       9.3.4. RoE

9.4. Asia Pacific

       9.4.1. South Korea

       9.4.2. China

       9.4.3. Japan

       9.4.4. RoAPAC

9.5. RoW

       9.5.1. Latin America

       9.5.2. Middle East and Africa

10. Company Profiles

(Business Overview, Financial Overview, Product write up, Recent Developments)

10.1. Sony Corporation

10.2. Canon, Inc.

10.3. Panasonic Corporation

10.4. Nikon Corporation

10.5. Fujifilm Holdings Corporation

10.6. Intel Corporation

10.7. Samsung Electronics Co., Ltd.

10.8. Eastman Kodak Company

10.9. Faro Technologies, Inc.

10.10 GoPro, Inc.

(A brief overview of 10 companies is also provided in the report.)

11. Competitive Analysis

11.1. Introduction

11.2. Market Positioning of Key Players

11.3 Competitive Strategies Adopted by Leading Players

        11.3.1. Investments & Expansions

        11.3.2. New Product Launches

        11.3.3. Mergers & Acquisitions        

        11.3.4. Agreements, Joint Ventures, and Partnerships

12. Appendix

12.1. Questionnaire

12.2. Available Customizations 

12.3. Upcoming Events (Trade Fair, Exhibitions, Conferences)

Summary

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